


#Gears of war popshot update
Get all the details here in our Horde tuning update post. Characters received extensive tuning in Operation 3.Fixed an issue that caused the Lancer GL to be stuck in grenade firing mode with no laser if the user pauses while holding the grenade firing button.Fixed an issue that allowed sidearms to be traded after dropping both primary weapons, which could also cause the player to end up in an unarmed state.Resolved an issue where, sometimes, players could teleport if staggered while wall-bouncing.Fixed an issue that could cause a Retro Lancer charge to cancel instantly if performed shortly after cancelling/finishing the initial one.Fixed an issue that could cause severe server corrections if a player initiates a swat turn or roll immediately after having a cover move blocked by a player.Fixed an issue where a player grenade tagged in the back could no longer take cover.Fixed an issue that allowed a player to ignore being into a DBNO state by being grenade tagged by a Smoke or Flashbang by entering the slide animation.Players can no longer end up in an unarmed state by trading and dropping weapons at the same time.Players will no longer receive a prolonged stagger if hit with melee by a player slightly above them.Players can no longer be chainsawed mid-roll.Addressed an issue that could cause cover slip animations to sometimes not replicate smoothly between clients, making them appear like they are moving at much higher speeds.Addressed an issue where pulling back on the analog stick at certain angles could sometimes cause cover slides to not be cancelled.Improved consistency of finishing off DBNO opponents with melee when holding a meatshield.Meatshields should now more consistently protect the user from explosive damage.Round timeouts will no longer cause King of the Hill matches to end on the first round.Bots will no longer backfill for players in TDM Quickplay.Beginner bots will now roadie-run when appropriate.Bots will now make use of cover more frequently.Bots will less frequently use long-range weapons in situations where short range weapons are appropriate (and vice versa).Bots will less frequently follow the same path/clump together in packs.Bot behavior improvements across every difficulty.Ranked: Split-screen users can no longer play in Ranked, except for 2v2 Gnashers.Ranked: Users now need to be level 30 or above to play in Ranked unless joining as part of a Level 30+ player’s squad.
#Gears of war popshot Patch
Gears 5 Operation 3 patch notes (TU5): Gameplay PT on March 31, though the majority of the content in Operation 3 won’t appear until the live deployment time scheduled at 7 a.m. Check out the Gears 5 Operation 3 patch notes ahead of the launch!Īccording to The Coalition, the big Gears 5 TU5 patch will be out at 2 a.m.

Heads up, Gears fans! The Coalition is set to launch Gears 5 Operation 3 tomorrow, and along with the new Achievements, and content, there’s a load of gameplay changes too! This is called TU5 Title Update 5) for those keeping track.
